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QuadCom

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Overview

2 - 9

Employees

2013

Year Founded

ABOUT QUADCOM

Deep strategy, crafted with care

Since its founding in 2013, QuadCom Interactive has been developing engaging gaming experiences across various genres and platforms, ranging from PC to mobile. Our team fuses creativity with technical skills to produce high-quality games, such as the turn-based tactical success SOF: Enemy from the Future (2024), RAM Pressure (2021), and hidden object games (HOG)—a genre where players search for cleverly hidden items in intricately designed scenes. What We Provide: Our Expertise: Driven by a passion for innovation and a dedication to quality, QuadCom Interactive is consistently redefining the gaming landscape. **Let’s collaborate to create something remarkable!
LANGUAGES SPOKEN
English
HIGHLIGHTS

2 - 9

Employees

2013

Year Founded

Services
Focus
Industries
Clients
Services Provided
10% Custom Web Application Development
40% Mobile App Development (iOS & Android)
30% Backend Development
20% Frontend Development

About the Team

OUR STORY
Since 2013, our dedicated team has been crafting video games across diverse genres and technologies, demonstrating versatility in developing for both mobile and PC platforms. We provide comprehensive game development services, encompassing everything from project documentation to app store publishing. Additionally, we offer analytics-driven optimization and server support to ensure the sustained success of each project. Our flexible approach allows us to handle complete development cycles or collaborate on specific stages, tailoring solutions to optimize gameplay for target audiences and chosen platforms. Utilizing technologies such as Unity3D, C#, Java, PHP, and Node.js, we cater to a broad range of project complexities with development costs varying from 1 million to 300 million rubles, depending on the game's style, content volume, and mechanics complexity.
Goodisnotgoodenough.