Xtendo Match&More
Xtendo Match&More was created as a minimum viable product (MVP) for a virtual on-screen mixer aimed at improving the experience in stadiums. This platform provided sports event organizers with tools to present engaging content and interact with fans. Integrated with the stadium's large screens, Match&More allowed for easy management of the information displayed. Key match updates like scores, game time, goals, cards, and substitutions were effectively showcased, while the audience remained engaged through live reactions to events on the field. The system also facilitated a smooth presentation of video content, including promotional clips from partners such as PZPN, UEFA, and various sponsors, and it allowed for the fusion of pre-designed graphics with live, high-definition footage from cameras at the stadium. The Match&More system made its debut during the Poland-Denmark World Cup qualifying match, entertaining nearly 57,000 fans at the PGE Narodowy stadium by highlighting its capabilities in statistics, on-field situations, and messages aimed at fans. This initial version of the system continued to be used during the Poland-Armenia match at the same venue and was later piloted during a Polish national team game at a stadium in Wroclaw. The project encompassed the entire development process, which included gathering requirements, planning, UX/UI design, development, quality assurance, optimization, launch, and post-launch support. The main technologies utilized were Electron JS, HTML, and CSS.